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        New Features in 20.4.X
        Introduction

  1.    Fractint Commands
  1.1     Getting Started
  1.2     Plotting Commands
  1.3     Zoom box Commands
  1.4     Color Cycling Commands
  1.5     Palette Editing Commands
  1.6     Image Save/Restore Commands
  1.7     Print Command
  1.8     Parameter Save/Restore Commands
  1.9     "3D" Commands
  1.10    Interrupting and Resuming
  1.11    Orbits Window
  1.12    View Window
  1.13    Video Mode Function Keys
  1.14    Browse Commands
  1.15    Evolver Commands
  1.16    RDS Commands
  1.17    Hints
  1.18    Fractint on Unix

  2.    Fractal Types
  2.1     The Mandelbrot Set
  2.2     Julia Sets
  2.3     Julia Toggle Spacebar Commands
  2.4     Inverse Julias
  2.5     Newton domains of attraction
  2.6     Newton
  2.7     Complex Newton
  2.8     Lambda Sets
  2.9     Mandellambda Sets
  2.10    Circle
  2.11    Plasma Clouds
  2.12    Lambdafn
  2.13    Mandelfn
  2.14    Barnsley Mandelbrot/Julia Sets
  2.15    Barnsley IFS Fractals
  2.16    Sierpinski Gasket
  2.17    Quartic Mandelbrot/Julia
  2.18    Distance Estimator
  2.19    Pickover Mandelbrot/Julia Types
  2.20    Pickover Popcorn
  2.21    Peterson Variations
  2.22    Unity
  2.23    Scott Taylor / Lee Skinner Variations
  2.24    Kam Torus
  2.25    Bifurcation
  2.26    Orbit Fractals
  2.27    Lorenz Attractors
  2.28    Rossler Attractors
  2.29    Henon Attractors
  2.30    Pickover Attractors
  2.31    Gingerbreadman
  2.32    Martin Attractors
  2.33    Icon
  2.34    Test
  2.35    Formula
  2.36    Julibrots
  2.37    Diffusion Limited Aggregation
  2.38    Magnetic Fractals
  2.39    L-Systems
  2.40    Lyapunov Fractals
  2.41    fn||fn Fractals
  2.42    Halley
  2.43    Dynamic System
  2.44    Mandelcloud
  2.45    Quaternion
  2.46    HyperComplex
  2.47    Cellular Automata
  2.48    Ant Automaton
  2.49    Phoenix
  2.50    Frothy Basins
  2.51    Volterra-Lotka Fractals
  2.52    Escher-Like Julia Sets
  2.53    Latoocarfian
  2.54    Mandelbrot Mix 4

  3.    Doodads, Bells, and Whistles
  3.1     Drawing Method
  3.2     Palette Maps
  3.3     Autokey Mode
  3.4     Distance Estimator Method
  3.5     Inversion
  3.6     Decomposition
  3.7     Logarithmic Palettes and Color Ranges
  3.8     Biomorphs
  3.9     Continuous Potential
  3.10    Starfields
  3.11    Bailout Test
  3.12    Parameter Explorer/Evolver
  3.13    Random Dot Stereograms (RDS)
  3.14    Freestyle mode tutorial

  4.    "3D" Images
  4.1     3D Mode Selection
  4.2     Select Fill Type Screen
  4.3     Stereo 3D Viewing
  4.4     Rectangular Coordinate Transformation
  4.5     3D Color Parameters
  4.6     Light Source Parameters
  4.7     Spherical Projection
  4.8     3D Overlay Mode
  4.9     Special Note for CGA or Hercules Users
  4.10    Making Terrains
  4.11    Making 3D Slides
  4.12    Interfacing with Ray Tracing Programs

  5.    Command Line Parameters, Parameter Files, Batch Mode
  5.1     Using the DOS Command Line
  5.2     Setting Defaults (SSTOOLS.INI File)
  5.3     Parameter Files and the <@> Command
  5.4     General Parameter Syntax
  5.5     Startup Parameters
  5.6     Calculation Mode Parameters
  5.7     Fractal Type Parameters
  5.8     Image Calculation Parameters
  5.9     Color Parameters
  5.10    Doodad Parameters
  5.11    File Parameters
  5.12    Video Parameters
  5.13    Sound Parameters
  5.13.1     Sound Controls
  5.13.2     Advanced Sound Controls
  5.13.3     Envelopes
  5.14    Printer Parameters
  5.15    PostScript Parameters
  5.16    PaintJet Parameters
  5.17    Plotter Parameters
  5.18    3D Parameters
  5.19    Batch Mode
  5.20    Browser Parameters
  5.21    Passes Parameters
  5.22    Screen Coordinates Screen
  5.23    Image Coordinates Screen

  6.    Hardware Support
  6.1     Notes on Video Modes, "Standard" and Otherwise
  6.2     "Disk-Video" Modes
  6.3     Customized Video Modes, FRACTINT.CFG

  7.    Common Problems

  8.    Fractals and the PC
  8.1     A Little History
  8.1.1     Before Mandelbrot
  8.1.2     Who Is This Guy, Anyway?
  8.2     A Little Code
  8.2.1     Periodicity Logic
  8.2.2     Limitations of Integer Math (And How We Cope)
  8.2.3     Arbitrary Precision and Deep Zooming
  8.2.4     The Fractint "Fractal Engine" Architecture

  Appendix A Mathematics of the Fractal Types

  Appendix B Stone Soup With Pixels: The Authors

  Appendix C GIF Save File Format

  Appendix D Other Fractal Products

  Appendix E Bibliography

  Appendix F Other Programs

  Appendix G Revision History
    Version 20
    Version 19
    Version 18
    Version 17
    Version 16
    Version 15
    Version 14 Through Version 1